Mortal Character Creation

If you are completely new to Vampire, please refer to this guide that is aimed at new players instead.

† Please review the General Creation Rules first.

Step 1: Choose a Concept, Nature, and Demeanor

Please follow these steps in order.

This is the first step of creating your character, and one of the most important steps. Here you are creating the core of who they are, what they are, and how they present themselves to others.

A concept is a short, normally one or two word, description of an idea behind a character. Some examples are an inspired writer, a crazed scientist, obsessed playboy, struggling bartender, ex-con, and so on.

Now you must pick a Nature and Demeanor. Nature is how the character acts at their core and around others behind closed doors. Demeanor is how they present themselves around everyone else and in public.
A full list of Natures and Demeanors can be found in our Resources.

Step 2: Select Attributes

Prioritize the three categories: Physical, Social, Mental (6/4/3). Your character automatically has one dot in each Attribute.
Mortals begin play with less raw potential than vampire characters do. A Mortal has fewer dots to divide among their Attributes, as their capabilities are more mundane.

Within each category, you are free to spread the dots around however you like. Meaning, if you choose to put 6 dots in Physical, you can put them in any combination between Strength, Dexterity, and Stamina.

Step 3: Select Abilities

Prioritize the three categories Talents, Skills, and Knowledges (11/7/4). No skill may be higher than 3 dots at this stage and each start with 0 dots.
All characters start with the first dot of Drive and Computers at no cost to them. You may remove this dot if you feel it is inappropriate for your character.

Step 4: Backgrounds and Virtues

You get 5 Background dots. Remember to review Background limitations in the General Creation Rules.
Mortals cannot purchase Backgrounds in Haven, Domain, Status, Generation or Herd.

For Virtues, you get 7 dots to distribute among the three stats not including the one dot in each already. Make sure to keep these in line with your character’s personality!

Step 5: Finishing Touches

Record Humanity (equal to Conscience + Self-Control) and Willpower (equal to Courage).

Finally, you may spend 21 Freebie points in order to round out your character. You may gain an additional 7 Freebies by taking Flaws, but these must be roleplayed properly.
Check out our massive list of over 400 merits and flaws to see what's banned, restricted, or in-play here.

When your sheet is finished please submit it and any other relevant information to #character-submission!
If you have any questions feel free to ask in #roleplay-discussion.

Trait Cost
Attribute 5 per Dot
Ability 2 per Dot
Background 1 per Dot
Virtue 2 per dot
Humanity 2 per Dot
Willpower 1 per Dot

Experience Costs

Trait Cost
New Ability 3
Attribute Current rating x 4
Ability Current rating x 2
Virtue Current rating x 2**
Humanity Current rating x 2
Willpower Current rating

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